Cliffle
How to play
Seven lists a day
Every day there are seven lists, each a top 10 ranked by a measure, such as the largest countries by area or the deepest lakes. For each list, name one thing you think is in its top 10.
Your rank is your distance
#1 is the safest answer and moves you 1 metre along the ledge. #10 sits right at the edge and moves you 10. Your score for a list is the rank of your answer, so the further down the top 10 you dare to go, the more you bank.
Past #10 the ground ends
An answer ranked #11 to #15 costs you 1 metre. An answer further down the list costs 2, such as São Tomé and Príncipe on a list of the largest economies. An answer that is not on the list at all costs 3, and so does running out of time. For long lists we keep the top 100, so anything lower counts as not on the list.
45 seconds a list
The timer starts when the list appears. If it runs out before you lock in, you fall 3 metres. If the game does not recognise what you typed, it asks you to try again, which costs nothing but time.
One scout a day
Once a day, instead of locking in, you can scout an answer. If it is in the top 10, the scene marks where it would land; if not, it tells you the answer is past the edge. Either way you stay where you are, and the clock stops while the scout plays. Then you answer for real, with the same answer or a different one.
The day
Your seven scores add up to your depth for the day. The share strip shows your metres for each list, a ✗ for each fall, a ° where you used the scout and a 🔥 with your streak. A new cliff opens at midnight GMT, with the same seven lists for everyone.